From C# to Rust: Porting MathFlow to Create MathCore – A Symbolic Math Library Journey
 
  var expr = MathExpression
      .Parse("x^2 + 2*x + 1");
  var derivative = expr
      .Differentiate("x");
  var result = expr
      .Evaluate(new  x = 5 );
  let expr = MathCore::parse(
      "x^2 + 2*x + 1"
  )?;
  let derivative = MathCore::differentiate(
      &expr, "x"
  )?;
  let result = math.calculate(
      &expr, &[("x", 5.0)]
  )?;
⚡ Performance Results
I was shocked by these numbers:
| Operation        | C# (MathFlow) | Rust (MathCore) | Difference     |
|——————|—————|—————–|—————-|
| Parse Expression | 245 µs        | 89 µs           | 2.7x faster ✨  |
| Differentiate    | 1,230 µs      | 456 µs          | 2.7x faster ✨  |
| Solve Equation   | 890 µs        | 234 µs          | 3.8x faster 🚀 |
| Memory Usage     | 847 MB        | 124 MB          | 6.8x less 🎯   |
💡 Key Differences I Discovered
1️⃣ Error Handling
  C# Way (Exceptions):
  try 
      var result = MathExpression.Parse("invalid");
   catch (ParseException e) 
      Console.WriteLine($"Oops: e.Message");
  
  Rust Way (Result Type):
  match MathCore::parse("invalid") 
      Ok(expr) => println!("Success!"),
      Err(e) => println!("Oops: ", e),
  
💭 Insight: Rust forces you to handle errors. No more surprise crashes in production!
2️⃣ Memory Management
C#:
- ✅ Garbage collector handles everything
- ❌ Random GC pauses
- ❌ Unpredictable performance
Rust:
- ✅ Predictable performance
- ✅ No GC pauses
- ❌ Must think about ownership
3️⃣ Real-World Example
Let’s solve a physics problem – projectile motion with air resistance:
  // Calculate trajectory
  var equation = @"
      y = v0*sin(θ)*t - 
          0.5*g*t^2
  ";
  var solver = new MathEngine();
  var trajectory = solver
      .Parse(equation)
      .Substitute(new 
          v0 = 100,
          θ = Math.PI/4,
          g = 9.81
      );
  // Calculate trajectory
  let equation = "
      y = v0*sin(θ)*t - 
          0.5*g*t^2
  ";
  let math = MathCore::new();
  let trajectory = math
      .calculate(equation, &[
          ("v0", 100.0),
          ("θ", PI/4.0),
          ("g", 9.81),
      ])?;
🎨 Architecture Evolution
From OOP to Functional
  C# (Object-Oriented):
  public abstract class Expression 
      public abstract double Evaluate();
  
  public class AddExpr : Expression 
      private Expression left, right;
      public override double Evaluate() 
          return left.Evaluate() + right.Evaluate();
      
  
  Rust (Algebraic Data Types):
  enum Expr 
      Number(f64),
      Add(Box<Expr>, Box<Expr>),
  
  fn evaluate(expr: &Expr) -> f64 
      match expr 
          Expr::Number(n) => *n,
          Expr::Add(l, r) => evaluate(l) + evaluate(r),
      
  
🎯 Why this matters: Pattern matching eliminated entire class hierarchies!
🚀 Cool Features in Both
Features Comparison
| Feature                  | MathFlow (C#) | MathCore (Rust) |
|————————–|—————|—————–|
| Symbolic Differentiation | ✅             | ✅               |
| Equation Solving         | ✅             | ✅               |
| Matrix Operations        | ✅             | ✅               |
| Complex Numbers          | ✅             | ✅               |
| Arbitrary Precision      | ✅             | ✅               |
| Parallel Computation     | ✅ Tasks       | ✅ Rayon         |
| WASM Support             | ⏳ Coming      | ✅ Ready         |
| FFT                      | ✅             | ✅               |
📦 Try Them Out!
For .NET Developers:
dotnet add package MathFlow
  using MathFlow;
  var math = new MathEngine();
  var derivative = math.Differentiate("sin(x^2)", "x");
  Console.WriteLine(derivative); // Output: 2*x*cos(x^2)
For Rust Developers:
cargo add mathcore
  use mathcore::MathCore;
  fn main() 
      let derivative = MathCore::differentiate("sin(x^2)", "x").unwrap();
      println!("", derivative); // Output: 2*x*cos(x^2)
  
🤔 Which Should You Use?
Choose MathFlow (C#) if you:
- 🔷 Are building .NET applications
- 🔷 Use Unity for game development
- 🔷 Want fastest development time
- 🔷 Prefer familiar OOP patterns
Choose MathCore (Rust) if you:
- 🦀 Need maximum performance
- 🦀 Want to compile to WASM
- 🦀 Build system-level tools
- 🦀 Care about memory efficiency
📈 What I Learned
- Rust’s ownership model prevents entire categories of bugs
- Pattern matching can replace complex OOP hierarchies
- Zero-cost abstractions are real – high-level Rust code is FAST
- Both languages have their sweet spots
🔗 Links & Resources
MathFlow (C#)
https://github.com/Nonanti/MathFlow
https://nuget.org/packages/MathFlow
MathCore (Rust)
https://github.com/Nonanti/mathcore
https://crates.io/crates/mathcore
https://docs.rs/mathcore
💬 Let’s Discuss!
Have you ported a project between languages? What was your experience?
Drop a comment below! 👇
If you found this helpful, consider giving the repos a ⭐!
Happy coding! 🚀

